This mode is very simple from the surface but can be a lot of fun.
It's actually not very much like racing, but more like capture the flag
or soccer if your champion is the 'ball'.
How to play this mode?
In order to score a point, any player must get to enemy team's fountain and die there.
First team to get 10 points wins the game.
Good team consist of Runners, Defenders and Roamers.(See roles below)
Remember that a host may change the rules!
- Players can only gain experience by killing enemy champions, no jungling or lane exp.
This also means, that you cannot stay near the minion fight and leech exp.
- All summoner spells are allowed except
No Snowball items
( Mejai's Soulstealer,
Sword of the Occult
- Player does not need to be executed to score a point. (Does not matter if enemy gets the kill or not.)
- Losing team surrenders.
FAQ: You CAN do these.
- You can use Flash to get over walls (but it is not necessary).
- Recall to heal/shop.
- Anyone can kill anyone, you can even gank.
- If you are a Runner, you can also kill enemies.
- Even if you are not Runner, you can also score point. Anyone can.
- You may defend inhibitors if they get pushed by minions. But not before the turret is destroyed.
Runners must get into the enemies fountain at any cost.
Good runners have any combination of stealth, jumps, flashes, speed, and defense.
Exemplary build for Runners:
Defenders make sure enemy runners don't make it into the fountain.
Good defenders usually have a combination of crowd-control and burst damage.
Some of the best defenders are Alistar, Blitzcrank, and Poppy because they can
physically push or pull enemy runners from range into the nexus turrets before
they reach the fountain turret so they don't score a point.
Other good defenders have great slows or stuns like Singed, Sion, Nunu and Ashe.
Exemplary build for Defenders:
Roamers are more rare than defenders or runners,
and there is usually only one per team max,
but sometimes they can make it very hard for the other team to score.
A roamer's job is to roam around the jungle, warding and picking off
enemy runners before they get to your team's defenders.
Even if your roamer doesn't kill the enemy runner, they still made it
that much easier for your defenders to kill the runners. Good roamers have mobility,
cc, and sustained damage.
Good roamers include Lee Sin, Wukong, Gangplank, Nidalee (for her traps), and Talon.
Since this is draft pick and not blind pick, the bans might consist of good runners like Rammus,
Teemo, and maybe Gragas and flashers like Ezreal, LeBlanc, Jax. Alternatively, if team camptains are worried that the other team might turtle,
they can ban good defenders like Blitzcrank, Nunu, Alistar.
Twisted Fate and Pantheon would be good to ban because of their ultimates,
but it would take them so long to get to level 6 by only killing champions
that they might not be able to win it in time.